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A new game...

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SM18 is the code name of a space mining game for mobile I've started work on.  I came to the decision to create this game, because I was on my phone (Android) and looking at a for a good game.  I tried at least a dozen.  Most were pretty poor quality, a couple had some fun elements, but not within the core genre.  I did come across one that actually seemed higher quality,  particularly in the graphics, but was very confusing, and not really designed well to get started in.  Since I'm FT at GSN Games, I needed to get clear approval for generating a mobile game on my own.  So this is the core concept: " The game (code named SM18) is a 4X mobile game set in space. A player will mine/collect minerals/debris, upgrade/build new ships/techs, act as pirates, take out pirates and have a social system. "  I built an initial proof of concept, the code was throw away.  But it seemed fun, and showed places I needed to enhance and work on.  At present I'm in further desig